Login | Sign Up | Settings | Wish List

 



Searching ...
0 %

Books by Junichi Hoshino






Entertainment Computing(Reprint)
Technologies and Application (IFIP Advances in Information and Communication Technology)
by Ryohei Nakatsu, Junichi Hoshino
Paperback, 536 Pages, Published 2013 by Springer
ISBN-13: 978-1-4757-5153-6, ISBN: 1-4757-5153-2

"This volume is the Proceedings of the First International Workshop on Entertainment Computing (IWEC 2002). Entertainment has been taking very important parts in our life by refreshing us and activating our creativity. Recently by the advancement of computers and networks new types of entertainment have been emerging such as video games, entertainment robots, and network games. As these new games have a strong ..."






Entertainment computing
technologies and applications : IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan
by Ryohei Nakatsu, Junichi Hoshino
Hardcover, 556 Pages, Published 2003 by Springer
ISBN-13: 978-1-4020-7360-1, ISBN: 1-4020-7360-7

"This volume is the Proceedings of the First International Workshop on Entertainment Computing (IWEC 2002). Entertainment has been taking very important parts in our life by refreshing us and activating our creativity. Recently by the advancement of computers and networks new types of entertainment have been emerging such as video games, entertainment robots, and network games. As these new games have a strong ..."






Entertainment Computing
Technologies and Application
by Ryohei Nakatsu, Junichi Hoshino
536 Pages, Published 2013 by Springer
ISBN-13: 978-0-387-35660-0, ISBN: 0-387-35660-6

"This scenario is derived from the analyses of typical chess variants based on the game-related measures including a new metric proposed in this paper. 6. Conclusion To explore the evolutionary changes of chess variants, we proposed a measure of the game's entertaining impact. The measure is ... [6] D.B. Pritchard (1994). The Encyclopedia of Chess Variants, Games & Puzzles Publications. UK."






Entertainment Computing – ICEC 2017(1st Edition)
16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings (Lecture Notes in Computer Science)
by Nagisa Munekata, Itsuki Kunita, Junichi Hoshino
Paperback, 536 Pages, Published 2017 by Springer
ISBN-13: 978-3-319-66714-0, ISBN: 3-319-66714-9

"This book constitutes the refereed proceedings of the 16th International Conference on Entertainment Computing, ICEC 2017, held in Tsukuba City, Japan, in September 2017.The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions."






Entertainment Computing - ICEC 2010
9th International Conference, ICEC 2010, Seoul, Korea, September 8-11, 2010. Proceedings (Lecture Notes in ... Applications, incl. Internet/Web, and HCI)
by Hyun Seung Yang, Rainer Malaka, Junichi Hoshino, Jung Hyun Han
Paperback, 521 Pages, Published 2010 by Springer
ISBN-13: 978-3-642-15398-3, ISBN: 3-642-15398-4

"The 9th International Conference on Entertainment Computing (ICEC 2010) was held in September 2010 in Seoul Korea. After Pittsburgh (2008) and Paris (2009), the event returned to Asia. The conference venue was the COEX Exhibition Hall in one of the most vivid and largest cities of the world. This amazing mega-city was a perfect location for the c- ference. Seoul is on the one hand a metropolitan area with modern industries, univer- ties ..."






Entertainment Computing – ICEC 2017
16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings
by Nagisa Munekata, Itsuki Kunita, Junichi Hoshino
515 Pages, Published 2017 by Springer
ISBN-13: 978-3-319-66715-7, ISBN: 3-319-66715-7

"299 Natsumi Mori and Takehito Utsuro Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 310 Michael Lankes, Daniel Rammer, and Bernhard Maurer Possible Interpretations for Game Refinement Measure . . . . . . . . . . . . . . . . 322 Shuo Xiong, Long Zuo, and Hiroyuki Iida A Framework to Determine the Suitability of Softw ..."






Lecture Notes in Computer Science
Entertainment Computing - ICEC 2010 : 9th International Conference, ICEC 2010, Seoul, Korea, September 2010 6243
by Hyun Seung Yang, Rainer Malaka, Junichi Hoshino, Jung Hyun Han
521 Pages, Published 2010 by Springer
ISBN-13: 978-3-642-15399-0, ISBN: 3-642-15399-2

"Proceedings Hyun Seung Yang, Rainer Malaka, Junichi Hoshino, Jung Hyun Han. 3.1 Evaluation of Students' Interests After the game play, children answered the questionnaire about the game. Table 1 shows the question items and their results. ... Squire, K., Klopfer, E.: Augmented reality simulations on handheld computers. The Journal of the Learning Sciences 16(3), 371–413 (2007) 2. Deguchi, A., Inagaki, S., Kusunoki, F., Yamaguchi, E ..."






Entertainment Computing - Icec 2010
by Hyun Seung Yang, Rainer Malaka, Junichi Hoshino
Paperback, 540 Pages, Published 2011 by Springer
ISBN-13: 978-3-642-15400-3, ISBN: 3-642-15400-X






Entertainment Computing

Softcover, Published 2014 by Springer
ISBN-13: 978-1-4757-5152-9, ISBN: 1-4757-5152-4






Entertainment Computing – ICEC 2020
19th IFIP TC 14 International Conference, ICEC 2020, Xi'an, China, November 10–13, 2020, Proceedings
by Nuno J. Nunes , Lizhuang Ma , Meili Wang , Nuno Correia , Zhigeng Pan
471 Pages, Published 2021 by Springer Nature
ISBN-13: 978-3-030-65736-9, ISBN: 3-030-65736-1

All Authors

Junichi Hoshino

Ryohei Nakatsu

Hyun Seung Yang

Rainer Malaka

Nagisa Munekata

Itsuki Kunita

Jung Hyun Han


All Bindings

Paperback

Unknown

Hardcover


All Editions

1st Edition

Reprint


All Years

2017

2013

2011

2010

2003


All Regions

German

English